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1. Launcher Certificate Error ... - in EVE Launcher [original thread]
Gave my launcher shortcut the -d and it all worked. -Win 10 Short and sweet version to fix. * Right click the shortcut for eve launcher on your desktop * Add -d to the end of the shortcut * Run it. * Undo the shortcut and profit.
- by Lenus Daragio - at 2016.12.16 00:00:35
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2. [issue] We want a dev response about a skill queue - in Assembly Hall [original thread]
Edited by: Lenus Daragio on 19/06/2008 06:30:47 The player base simply needs a solution, and CCP has neither listened to our cry for help, nor have they proposed any sort of solution. We don't necessarily have to have a Skill Queue, we HAVE t...
- by Lenus Daragio - at 2008.06.19 06:30:00
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3. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Factional warfare... Hey let's fight for Caldari!!!! OHCRAP, now I can't go to Jita...
- by Lenus Daragio - at 2008.06.15 18:44:00
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4. "Reload All Turrets With X" - in Player Features and Ideas Discussion [original thread]
I don't see how this causes a database problem, as reloading all to X could be optimized just like Reload all. It simply adds one more step. Reloading each manually takes up to 8 steps, with 2 queries each, reloading all to x would take a minimal...
- by Lenus Daragio - at 2008.06.15 18:40:00
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5. Ships at official prices (lower) ONLY for FW players - in Player Features and Ideas Discussion [original thread]
Edited by: Lenus Daragio on 15/06/2008 18:37:23 Most modern militias are expected to provide their own weapons. Only standing armies are provided with weapons from the state.
- by Lenus Daragio - at 2008.06.15 18:37:00
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6. POS Batterys: Shield & Armor Reppers - in Player Features and Ideas Discussion [original thread]
wouldn't active reps on ships during battle make POS warfare more interesting?
- by Lenus Daragio - at 2008.06.13 00:42:00
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7. I almost killed an Astarte today! - in Player Features and Ideas Discussion [original thread]
Edited by: Lenus Daragio on 12/06/2008 23:55:13 Don't post killmails. Two, 0.0 PvP is awesome, but there is a learning curve. You can't expect to just go do something and be awesome at it. I love gate camps... not cuz I participate in them, b...
- by Lenus Daragio - at 2008.06.12 23:54:00
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8. New Capital Ship Type - Ferry - in Player Features and Ideas Discussion [original thread]
I'd really like to see this used for combat. For example, allow people to dock on a Mothership, and undock when the mothership arrives at its destination. That'd be awesome. And overpowered, but super super awesome.
- by Lenus Daragio - at 2008.06.12 23:51:00
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9. Infront of Empire ganking - in Test Server Feedback [original thread]
The true problem is that Empire Ganking isn't very risky. The only fix I can think of is that Concord Aids those in distress by remote repping the ship. That is, they come in and give you shields and armor, but not hull. If the person can kill y...
- by Lenus Daragio - at 2008.06.12 23:36:00
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10. Covert Ops cloak and Local chat idea - in Player Features and Ideas Discussion [original thread]
Unfortunately, I don't really see the point in arguing about local. The only downside it has to PvP is that belt ratters who are paying attention can get out of harms way. Oh no, you might have to shoot something capable of fighting back! There ...
- by Lenus Daragio - at 2008.06.12 23:27:00
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11. I almost killed an Astarte today! - in Player Features and Ideas Discussion [original thread]
Originally by: Scharfe Kerneisen Edited by: Scharfe Kerneisen on 12/06/2008 23:17:27 I am so sick and tired of this game blue balling me. Where's the massive fleet battles? Why aren't ships forced to fight to the end? If two fleets m...
- by Lenus Daragio - at 2008.06.12 23:23:00
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12. I almost killed an Astarte today! - in Player Features and Ideas Discussion [original thread]
The game mechanics are clear. The problem is, you couldn't kill him in time for him to re dock. While this is not very honorable, you have to change your strategy to par to his. Frankly putting it, you're fighting on his terms, so you should expe...
- by Lenus Daragio - at 2008.06.12 23:19:00
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13. Devs: Why no skill queue? - in Player Features and Ideas Discussion [original thread]
Edited by: Lenus Daragio on 12/06/2008 23:12:15 Originally by: Astria Tiphareth I give you this (not that I agree with it, but hey, it's a dev response): Kieron's take Here's my take: Originally by: CCP kieron The Devs ...
- by Lenus Daragio - at 2008.06.12 23:12:00
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14. Make BPOs and BPCs distinguishable - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Lingorm I thought I had explained that this is not doable as the Raven (for example) can not have 2 associated Blueprints that produce it (this is a limitation that we would like to change but other things are higher on...
- by Lenus Daragio - at 2008.06.12 22:54:00
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15. Triumvirate Closing - in Corporation, Alliance and Organization Discussions [original thread]
All good things must come to an end, so that bad things may come again. Then we will ponder those good moments, and wonder what the f*(# we were thinkin' Tri was an amazing alliance that simply grew so powerful it destroyed itself. I'd say this w...
- by Lenus Daragio - at 2008.06.05 00:22:00
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16. Local, bacon, eggs & toast and sneaky tactics - A quick entry - in Player Features and Ideas Discussion [original thread]
The problem with local is that it removes the element of surprise in PVP. A solar system's distance is measured in AU's, where the rest of the universe is measured in Light Years, which is a very drastic difference. The shortest gap between two s...
- by Lenus Daragio - at 2008.05.03 04:42:00
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17. A modest proposal on queuing learning - in Player Features and Ideas Discussion [original thread]
Edited by: Lenus Daragio on 04/04/2008 00:51:17 realistically if your account is suspended for any reason skill training should stop altogether. The EULA even reads that it does. The game manual reads that it does. Simply put CCP should have i...
- by Lenus Daragio - at 2008.04.04 00:51:00
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18. Idea to deter Gate camping, maybe .. - in Player Features and Ideas Discussion [original thread]
as well as the people next door who are screaming DO NOT JUMP INTO *OMG CAMPED SYSTEM* PIRATES ON GATE!!!
- by Lenus Daragio - at 2008.04.04 00:47:00
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19. Idea to deter Gate camping, maybe .. - in Player Features and Ideas Discussion [original thread]
Also, why don't you sit and consider the input instead of just reacting and flaming anyone who doesn't see it your way Lyer?
- by Lenus Daragio - at 2008.04.04 00:40:00
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20. Idea to deter Gate camping, maybe .. - in Player Features and Ideas Discussion [original thread]
Edited by: Lenus Daragio on 04/04/2008 00:46:04 gate camping is very balanced as it is right now. In all modern wars, bandit raids, etc, there has always been people that attempt to close in on choke points to further their gains on unsuspecti...
- by Lenus Daragio - at 2008.04.04 00:39:00
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